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Personalize Your Experience

"Hello! We want to make your experience navigating the SIGGRAPH 2017 conference easier. To do that, the committee has developed nine avatars that best represent common interests, professional specialties, and topics in computer graphics and interactive techniques. As we finalize the conference program SIGGRAPH will send you a personalized schedule based on the avatars you selected during registration. Look for the first wave in June!"

Love,
Shay D. Pixel 

ACM DL

GPU Conference

Joe V. Effex (VFX Artist)

Joe works in film production. His interests include:

  • Animation
  • Modeling
  • Production tools and techniques
  • Real-time graphics
  • Rigging
  • Simulation
  • Visual effects

 


 

Audrey Artiste (Artist)

Audrey is an installation artist. Her interests include:

  • 2D and 3D art
  • 3D printing
  • Animation
  • Digital illustration
  • Graphic design
  • Robotics
  • Virtual reality
  • Wearable art

 


 

Max Headset (Technical Director)

Max utilizes virtual reality in operations. He is interested in:

  • Augmented reality
  • Next generation of immersive technologies and experiences
  • Virtual reality

 


 

Diane Celabus (Educator)

Diane is an educator. Hers primary interests include:

  • Graphics and media computation
  • Interdisciplinary collaboration
  • New teaching strategies

 


 

Anna Arpeegey (Game Developer)

As a game designer, Anna is interested in:

  • Advances in real-time character rendering
  • New solutions for game navigation
  • Principles of efficient production
  • Storytelling techniques
  • Tomorrow's real-time rendering technologies

 


 

Moe Byle (App Developer)

Moe works as an app developer and has interests in:

  • Graphics algorithms
  • Open-source evolution
  • Mobile games
  • Multimedia integration
  • Productivity apps
 

 

Holly Wood (Production R&D)

Holly works in film production with interests in:

  • Pipeline
  • Rendering
  • Production-oriented research

 


 

Al Gorithm (Researcher)

Al is a researcher and is interested in:

  • Audio rendering
  • Haptic systems
  • Latest algorithms for displays
  • Modeling
  • Rendering
  • Visualization

 


 

Nate Newbie

Is 2017 your first SIGGRAPH conference? It’s Nate’s, too! Whether you’re in animation, research, product development, fine arts and design, mobile or game development, or another area, SIGGRAPH 2017 has something for you. Nate is here to help point out the must-see experiences for first-time attendees.