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If you missed SIGGRAPH 2017 watch a selection of recorded Live Streaming Sessions.

SIGGRAPH 2017 Conference Opens Submissions

3D World

NVIDIA

FOR IMMEDIATE RELEASE
22 December 2016

Media Contact:
media@siggraph.org

CHICAGO—SIGGRAPH 2017 has opened its call for submissions to invite scholars, innovators, and creative practitioners in various existing or emerging disciplines within computer graphics and interactive techniques to showcase their expertise and unique technical and creative innovations next summer. The event marks the 44th International Conference and Exhibition on Computer Graphics and Interactive Techniques, and will be held 30 July–3 August 2017 in Los Angeles.
 
Join thousands of scholars, creative practitioners, and industry professionals and submit work for consideration. The 2017 conference is looking to both the heart of computer graphics and interactive techniques as well as the future of the industry in designing its programming, which will make up five days of research results, demos, educational sessions, art, screenings, and hands-on interactivity.
 
Whether a first-time attendee or a conference veteran, presenting at SIGGRAPH 2017 is an incredible opportunity that can take careers to the next level. We are seeking submissions in four major categories: Research, Learning, Experiences, and Computer Animation Festival.
 
Submissions information and deadlines:

Research
    ◦    30 January 2017 – Art Papers
    ◦    18 January 2017 – Technical Papers

Learning
    ◦    14 February 2017 – Courses, Panels, Posters, and Talks
    ◦    6 February 2017 – Production Sessions
    ◦    25 April 2017 – Posters

Experiences
    ◦    14 February 2017 – Appy Hour, Emerging Technologies, Studio, and VR Village
    ◦    4 April 2017 – Real-Time Live!

Computer Animation Festival
    ◦    21 March 2017

"My goal is for the attendees to have a wonderful experience that builds on the historic legacy of SIGGRAPH," said Jerome Solomon, SIGGRAPH 2017 Conference Chair and Dean of the College at Cogswell College in San Jose, California. "There are so many really talented people in this industry and we cannot wait to show them off."
 
To submit your work into any of the open categories, visit the Call for Submissions. For more information about SIGGRAPH 2017 and to preview conference content, visit the ACM SIGGRAPH YouTube channel. All deadlines are 22:00 UTC/GMT (convert to your time zone).
 
Please note that each piece submitted to SIGGRAPH 2017 through the call is reviewed by a highly qualified jury composed of top practitioners in the relevant field. All submission deadlines are strictly enforced, so submitters should plan accordingly.

 

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About SIGGRAPH 2017

The annual SIGGRAPH conference is a five-day interdisciplinary educational experience in the latest computer graphics and interactive techniques, including a three-day commercial exhibition that attracts hundreds of companies from around the world. The conference also hosts the international SIGGRAPH Computer Animation Festival, showcasing works from the world's most innovative and accomplished digital film and video creators. Juried and curated content includes outstanding achievements in time-based art, scientific visualization, visual effects, real-time graphics, and narrative shorts. SIGGRAPH 2017 will take place from 30 July–3 August 2017 in Los Angeles. Visit the SIGGRAPH 2017 website or follow SIGGRAPH on FacebookTwitterYouTube, or Instagram for more detailed information.

About ACM SIGGRAPH 

The ACM Special Interest Group on Computer Graphics and Interactive Techniques is an interdisciplinary community interested in research, technology, and applications in computer graphics and interactive techniques. Members include researchers, developers, and users from the technical, academic, business, and art communities. ACM SIGGRAPH enriches the computer graphics and interactive techniques community year-round through its conferences, global network of professional and student chapters, publications, and educational activities.

About ACM 
ACM, the Association for Computing Machinery, is the world's largest educational and scientific computing society, uniting educators, researchers, and professionals to inspire dialogue, share resources, and address the field's challenges. ACM strengthens the computing profession's collective voice through strong leadership, promotion of the highest standards, and recognition of technical excellence. ACM supports the professional growth of its members by providing opportunities for lifelong learning, career development, and professional networking.