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Hair It Is!

3D World

HFES

Monday, 31 July, 9:00 am - 10:30 am, Los Angeles Convention Center, Room 403AB

The Art and Technology of Hair Simulation in Disney's "Moana"

The level of complexity in hair interactions and dynamics in Disney's "Moana" presented demanding simulation needs that led to changes throughout the hair-simulation pipeline, from grooming to technical animation.

Marc Thyng
Walt Disney Animation Studios

Christopher Evart
Walt Disney Animation Studios

Toby Jones
Walt Disney Animation Studios

Aleka McAdams
Walt Disney Animation Studios

Hairy Effects in "Trolls"

This talk presents the techniques used to create the wide variety of unique and challenging hairy effects in the film "Trolls", in which the hair plays a feature role, and the use of hair went well beyond the standard coif and bled into acting beats, traditional effects, environments, and set pieces.

Brian Missey
DreamWorks Animation

Amaury Aubel
DreamWorks Animation

Arunachalam Somasundaram
DreamWorks Animation

Megha Davalath
DreamWorks Animation

Andrew Pearce
DreamWorks Animation

Achieving High-Fidelity Real-Time Dynamic Fur

Dynamic and high-fidelity fur rendering remains a difficult problem for real-time development. This talk presents the details of NeoFur, a robust fur-rendering system developed for Unreal and Unity that combines modern techniques, well-documented shell-based fur methods, and various novel approaches to simplifying authoring and improving fidelity.

Carlos Montero
Neoglyphic Entertainment, Inc.

Rob Pasquini
Neoglyphic Entertainment, Inc.

Cliff Jolly
Neoglyphic Entertainment, Inc.

Dane Glasgow
Neoglyphic Entertainment, Inc.

Modeling Vellus Facial Hair From Asperity Scattering Silhouettes

This talk presents a technique for modeling vellus "peach fuzz" hair over the face based on analyzing the appearance of backlit hairs along the facial silhouette from several angles, producing increased realism of skin's "velvety" appearance.

Chloe Legendre
USC Institute for Creative Technologies

Loc Hyunh
USC Institute for Creative Technologies

Shanhe Wang
USC Institute for Creative Technologies

Paul Debevec
USC Institute for Creative Technologies