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VR Film Jam Submissions

New for SIGGRAPH 2017: VR Film Jam. Some regular attendees may remember FJORG! The animation marathon in which multiple teams competed to see who could create the best animated short in 32 hours. It was stressful, it was crazy, but it was great fun! The last FJORG! event was in 2009, in New Orleans.

It's time to inject a little bit of that craziness back into the SIGGRAPH experience. So teams are invited to submit their finished animated shorts, along with one-page treatments detailing how they will turn their work into an interactive VR experience. From the pool of entries, four teams will be selected to realize their VR experiences in Unreal Engine 4 with the help of the awesome team at Epic Games. The result: VR Film Jam.

The goal is to demonstrate how great linear content can be turned into great interactive VR content.

Process

  • Submit your work via the SIGGRAPH Information System.
  • Submit one video of your completed animated short and one document describing your vision for taking your short and transforming it into an interactive VR experience.
  • Each selected team will have a space with dedicated hardware at SIGGRAPH 2017 to create its VR experience.
  • The final projects will be experienced by all attendees in VR Village on Wednesday, 2 August, and Thursday, 3 August, where you will have an opportunity to answer questions about your short animation.


Big Buck Bunny

ACM DL

3D Artist

VR Film Jam Accordion

ACM Rights Management Form

If your work is accepted for presentation at SIGGRAPH 2017:

  • You must complete the ACM Rights Management Form. The form will be sent to all submitters whose work is accepted.  
  • Your representative image and text may be used for promotional purposes. Several SIGGRAPH 2017 programs – Art Gallery, Computer Animation Festival, Real-Time Live!, Technical Papers, and all installation programs – will prepare preview videos for pre-conference promotion of accepted content, which may include a portion of the video you submitted for review.

How to Submit

1. Create a SIGGRAPH Information System (SIS) account, if you don’t already have one. 

2. Click Begin a New Submission and navigate to the VR Film Jam form. Each entry will be assigned a Submission ID number by the online submission system. You can start the submission form, save your work, and come back to it later. 

Enter:

  • Submitter name and email address
  • Additional team names and email addresses
  • Title of the submission
  • 50-word summary statement (suitable for conference publicity and the web site)
  • One page description (1,000-word description that explains how you will take the assets from your short and use them to create an interactive VR experience. Keep in mind that you should configure the work so it is achievable during the three days of the VR Film Jam at SIGGRAPH 2017.
  • Upload a representative still image (jpg, jpeg, png) from the submitted work. See Representative Image Guidelines.
  • Video (maximum size: 200 mb; mp4, mov, divx) For more information about uploading files for your submission, please see Uploading Files.

Evaluation

Each submissions will be judged on three criteria:

  1. Submitted a completed animated short.
  2. Creativity in documenting your vision for taking the completed animated short and transforming it into an interactive VR experience.
  3. Graphic brilliance of the animated short. 

Upon Acceptance

Accepted team members are required to attend SIGGRAPH 2017 in Los Angeles.

Registration, hotel and travel costs are at your own expense, except for the contributor of record, who will receive recognition as specified in the SIGGRAPH 2017 Recognition Policy.

At SIGGRAPH 2017, team members will work on their videos to create the best animated short in 32 hours: Sunday, 30 July – Tuesday, 1 August.

Each selected team will have a space with dedicated hardware at SIGGRAPH 2017 to create its VR experience.

Timeline

25 April
VR Film Jam submission deadline, 22:00 UTC/GMT.

Mid-May
VR Film Jam submitters notified.

30 July-3 August
SIGGRAPH 2017, Los Angeles