If you missed SIGGRAPH 2017 watch a selection of recorded Live Streaming Sessions.
From Pong to FarmVille, casual content has been instrumental in driving mainstream adoption of new technologies. This presentation explains how the casual past helps predict the VR future and explores how casual content will help bring virtual reality to the masses.
Explore the International Space Station 250 miles above earth in this simulation experience developed in collaboration with NASA. Move in zero gravity using Oculus Touch controllers. Explore ISS experiments and missions. Take a spacewalk to check out the exterior of the station.
When faced with difficult emotional choices, what will you do? This talk explores how interactivity in VR storytelling engages the viewer with emotional choices instead of branching story choices. Topics include interactive narrative design in the VR Village experience Reaping Rewards and how in-VR animation prototyping VR is essential for the creative process.