If you missed SIGGRAPH 2017 watch a selection of recorded Live Streaming Sessions.
If you missed SIGGRAPH 2017 watch a selection of recorded Live Streaming Sessions.
This new optical design for see-through near-eye displays is simple, compact, and varifocal, and it provides a wide field of view with clear peripheral vision and a large eyebox. For objects not at the eye’s current accommodation distance, the system computationally blurs the graphics using the most up-to-date blurring technology, ChromaBlur, which accounts for high-order and chromatic aberrations of human eyes.
David Luebke
NVIDIA Research, NVIDIA Corporation
Kaan Akşit
Ward Lopes
Jonghyun Kim
Josef Spjut
Peter Shirley
NVIDIA Research
Marty Banks
Steven Cholewiak
University of California, Berkeley
Gordon D. Love
Durham University
Pratul Srinivasan
Ren Ng
University of California, Berkeley
TwinCam is an omni-directional stereoscopic live-viewing camera that reduces motion blur and latency during head rotation in a head-mounted display. A user study demonstrated the effectiveness of the system’s alleviation of virtual reality sickness symptoms.
Kento Tashiro
Toi Fujie
Yasushi Ikei
Tokyo Metropolitan University
Tomohiro Amemiya
NTT Communication Science Laboratories
Koichi Hirota
University of Electro-Communications
Michiteru Kitazaki
Toyohashi University of Technology
This approach to reducing discomfort in virtual reality eliminates the vergence-accommodation conflict, a fundamental flaw that affects all commercial headsets available today. It replaces traditional lenses in headsets with focus-adjustable optical systems to provide accommodation cues while taking into account the eyeglasses prescription of each individual user.
Pierre-Yves Laffont
Lemnis Technologies Pte. Ltd.
This augmented reality display employs novel, see-through, deformable membrane mirrors to create virtual imagery at a desired depth level within a wide field of view with the promise of a more comfortable user experience.
David Dunn
University of North Carolina at Chapel Hill, NVIDIA Research
Cary Tippets
Kent Torell
University of North Carolina at Chapel Hill
Petr Kellnhofer
Max-Planck-Institut für Informatik
Kaan Akşit
NVIDIA Research
Piotr Didyk
Universität des Saarlandes, Max-Planck-Institut für Informatik
Karol Myszkowski
Max-Planck-Institut für Informatik
David Luebke
NVIDIA Research
Henry Fuchs
University of North Carolina at Chapel Hill