If you missed SIGGRAPH 2017 watch a selection of recorded Live Streaming Sessions.
If you missed SIGGRAPH 2017 watch a selection of recorded Live Streaming Sessions.
In Walt Disney Animation Studio's “Moana”, creating an enormous floating island barge filled with coconut-clad pirates required coordination across multiple departments and on-the-fly innovations. Automation processes and procedural tools were designed and leveraged to allow for greater reuse and more creative design decisions.
Sean Palmer
Walt Disney Animation Studios
Brett Achorn
Walt Disney Animation Studios
Larry Wu
Walt Disney Animation Studios
PackIT is an artist-focused approach to efficiently managing large numbers of characters. The approach is an improvement compared to other methods, which often rely on simulation or group behaviors. PackIT is artist friendly and pipeline friendly, because it gives animators control.
Melt van der Spuy
Sony Pictures Imageworks
By developing new tools, Blue Sky Studios streamlined review and render processes for crowds to triple the shot count on its latest show, "Ferdinand". At the same time, Blue Sky integrated some novel approaches to complex deformation features for cloth and facial animation, which elevated the quality of crowd animations.
Mark Adams
Blue Sky Studios
Greg Mourino
Blue Sky Studios
Mason Evans
Blue Sky Studios
Kevin Edzenga
Blue Sky Studios
Svetla Cavaleri
Blue Sky Studios
Justin Bisceglio
Blue Sky Studios
Crowd-simulation frameworks, while powerful, can be unwieldy due to their chaotic nature. Artist-driven tools allow much more flexibility when constructing scenes. For this reason, Double Negative recently transitioned from an in-house stand-alone simulation-based solution to a set of artist-driven tools integrated into Houdini.
Damien Maupu
Double Negative
Emanuele Goffredo
Double Negative
Nile Hylton
Double Negative
Mungo Pay
Double Negative
Martin Prazak
Double Negative