If you missed SIGGRAPH 2017 watch a selection of recorded Live Streaming Sessions.
If you missed SIGGRAPH 2017 watch a selection of recorded Live Streaming Sessions.
To address multi-contact locomotion for a virtual character, this paper presents a contact graph (a motion graph augmented by learned feasibility predictors, namely contact spaces and occupancy estimators).
Changgu Kang
Korea Advanced Institute of Science and Technology
Sung-Hee Lee
Korea Advanced Institute of Science and Technology
Determining control strategies for high-degree-of-freedom humanoid characters has been a difficult problem. This paper shows how to precompute control strategies that work for a wide range of situations.
Michiel van de Panne
The University of British Columbia
Mazen Al Borno
Stanford University
Eugene Fiume
Simon Fraser University
An approach to control-system design that can generate animations of a diverse set of behaviors including walking, running, and a variety of gymnastic behaviors.
Jessica Hodgins
Carnegie Mellon University
Taesoo Kwon
Hanyang University