If you missed SIGGRAPH 2017 watch a selection of recorded Live Streaming Sessions.

VR Village Submissions

VR Village is a forum for demonstrating the rapid evolution of virtual and augmented reality. At the conference, projects accepted for VR Village allow attendees to experience the next generation of immersive technologies. Appropriate submissions include wearables and haptics, games, themed entertainment, and nomadic (untethered) VR demonstrations. If your project(s) include some of these aspects of enhanced reality, please submit them to the VR Village Jury: 

  • Nomadic (untethered) VR demonstrations
  • Artistic and scientific VR and AR installations
  • Wearables and haptics
  • Games and themed-entertainment demonstrations
  • Interactive techniques in VR and AR
  • Locomotion and embodiment

Projects that promote hybridization of these technologies are especially welcome, as they create new opportunities in realizing VR presence. 

If you are submitting an installation, you are encouraged to submit a proposal for an Experience Presentation. Look for the Experience Presentation checkbox in the online submission form: "If your installation is accepted, are you willing to also give a presentation about your installation (subject to the jury's recommendation)?" Giving an Experience Presentation is NOT a requirement for acceptance in VR Village.

TIP: Wondering which SIGGRAPH program to submit your VR piece?

Emerging Technologies Hardware
Computer Animation Festival – VR Theater Story
VR Village Installation

SIGGRAPH 2017 VR Village Chair

Denise Quesnel



SIGGRAPH 2017 VR Village Adjunct Subcommittee Member

Alex Simon



VR Village Accordion

ACM Rights Management Form

If your work is accepted for presentation at SIGGRAPH 2017:

  • You must complete the ACM Rights Management Form. The form will be sent to all submitters whose work is accepted.  
  • Your representative image and text may be used for promotional purposes. Several SIGGRAPH 2017 programs – Art Gallery, Computer Animation Festival, Real-Time Live!, Technical Papers, and all installation programs – will prepare preview videos for pre-conference promotion of accepted content, which may include a portion of the video you submitted for review.

How to Submit

Before Submitting

Before you prepare a proposal, please carefully review these topics of interest for SIGGRAPH 2017's VR Village: 

Virtual and augmented reality in art, science, medical, research, and gaming areas.

Artistic and technology performances and demonstrations, especially those that feature multiple people in a real-time environment.

Research projects that allow attendees to participate.

Collaborative and interactive experiences that are suitable for a live presentation format. We encourage submissions that push the boundaries of interactivity and immersive experiences, particularly those that go beyond the traditional screen. For example:

  • Location-based Installations (such as those found in classrooms and museums)
  • Augmented and virtual reality
  • Interactive projection mapping
  • Interactive theater, journalism, and scientific demonstrations

Content-driven and interactive projects that

  • Demonstrate a unique type of interactive and immersive experience that was not possible before 18 months ago.
  • Utilize the latest technology in immersive environments. For example: wireless, untethered (Nomadic) head-mounted displays for VR, augmented spatial reality such as projection mapping combined with gestural interfaces, and real-time eye tracking within an augmented or virtual environment.
  • Influence our day-to-day lives as practical applications or creative tools, or improve our relationship with each other and the world around us.

Submission Content Types

An installation is a stand-alone demonstration that can be unsupervised or supervised, and allows attendee interaction. Please keep in mind the length of time for attendees to interact with an installation. Ideally, interaction should be completed in 2-5 minutes, because VR Village will attract a large volume of attendees. Also consider that a supervised installation will require you to be on duty with your installation throughout the conference.

A demonstration can be an interactive one-on-one experience, a group experience, or a presentation that features a few participants with multiple onlookers. For example, 3D scanning technology where a participant is scanned into an environment in front of an audience, with a presenter demonstrating a particular experience.

Ideal performances are extremely high-energy and dynamic, and involve interactive audience participation. Performances may take place one or more times during the conference, depending on their technical and physical requirements.


Log in to the SIGGRAPH Information System, select "Begin a New Submission," and then select "create" for VR Village.

ALL contributors to the submission must have registered for an account at to appear on the submission. Please follow through with your peers and ensure they have done this. 

Preparing all materials beforehand will help you file a complete submission and avoid potential loss of data. Please have the following materials ready in accessible, proofed, ready-for-upload condition as you complete this submission for the deadline and jury review:

  • Full names of primary content creators/presenters 
  • Primary creator contact information
  • Title, summary, details of the submission
  • How many attendees may use content concurrently (single vs. multiplayer)
  • Running length (minutes)
  • Basic lighting and sound requirements 
  • Final representative image (jpg, jpeg, png), with up to three additional images 
  • Abstract PDF -- suggested abstract templates are available here
  • Download or mounting guide with installation and run instructions
  • Video and/or app file (mp4, mov, apk, exe) for upload

Finally, if you are hosting file(s), please supply the link, login credentials, product key, or coupon information.

Non-native English speakers may use the English Review Service to help improve the text of submissions. Please note that this process takes time, so plan accordingly.

Educator’s Resources Submission option. Those submitting content to a SIGGRAPH conference have the option of donating materials of educational value to ACM SIGGRAPH online resources for the benefit of the education community. Learn more

For more information about uploading files for your submission, please see Uploading Files.

For additional submission information, please see Submissions FAQ.


Submissions will be evaluated on the following criteria:

  • Interactivity – How interactive is the project? Does it require attendee participation and interaction?
  • Immersion – Is the submission able to engage and immerse an attendee in an experience? Does the installation, demonstration, or performance inspire awe?
  • Innovative – Does the experience utilize new technologies, processes, and research from the past 18 months? Does it push the boundaries of creativity?
  • Collaborative – Will multiple people be able to participate at the same time? Does the installation, demonstration, or performance invite audience participation?

A jury will select the top-rated submissions for presentation at SIGGRAPH 2017, and all submitters will be notified of their submission status: accepted, conditionally accepted, or rejected. In all cases, the jury will provide detailed feedback to submitters.

In very rare cases, submissions may be conditionally accepted. If your work is conditionally accepted, you must demonstrate your submission to a jury member in person so that it can be measured against the criteria above. Jurors who have a conflict of interest with your submission will not be permitted to review your submission.

Upon Acceptance

You will be notified of acceptance or rejection in mid-April 2017

If your proposal is accepted, you must prepare and submit a revised abstract (two pages maximum). This abstract must be submitted by 29 April 2017. Please prepare your abstract using these templates and instructions. If we do not receive your revised abstract by 29 April, you will not be allowed to present at SIGGRAPH 2017.

Personnel Support

You are expected to bring sufficient personnel and staff your installation, demonstration, or performance throughout the open hours of the conference.

Travel support is not generally provided. Limited conference registration is available for selected project contributors. Please review the SIGGRAPH 2017 Recognition Policy.

Before SIGGRAPH 2017, all accepted presenters will receive an Organization and Logistics Guide. This document includes details on shipping, insurance, set-up, rehearsals, policies, and tear-down.

Networking, Computing, Space, and Supply Needs

You will need to bring your own equipment and materials for you installation, demonstration or performance. Network connections are provided.

Shipping of Equipment

You are responsible for bringing or shipping any necessary equipment to Los Angeles and for return shipment of the equipment. You must also complete shipping, insurance, and other required forms and return them in a timely manner upon acceptance.


21 March

Deadline for all General Submission forms and upload of materials.


Acceptance or rejection notices are sent to all General Submissions submitters.

29 April

Deadline to make any changes to materials for publication. 
Abstract (two pages maximum) due. If we do not receive your revised abstract by 29 April, you will not be allowed to present at SIGGRAPH 2017.

30 July - 3 August

SIGGRAPH 2017, Los Angeles