Before Submitting
Before you prepare a proposal, please carefully review these topics of interest for SIGGRAPH 2017's VR Village:
Virtual and augmented reality in art, science, medical, research, and gaming areas.
Artistic and technology performances and demonstrations, especially those that feature multiple people in a real-time environment.
Research projects that allow attendees to participate.
Collaborative and interactive experiences that are suitable for a live presentation format. We encourage submissions that push the boundaries of interactivity and immersive experiences, particularly those that go beyond the traditional screen. For example:
- Location-based Installations (such as those found in classrooms and museums)
- Augmented and virtual reality
- Interactive projection mapping
- Interactive theater, journalism, and scientific demonstrations
Content-driven and interactive projects that:
- Demonstrate a unique type of interactive and immersive experience that was not possible before 18 months ago.
- Utilize the latest technology in immersive environments. For example: wireless, untethered (Nomadic) head-mounted displays for VR, augmented spatial reality such as projection mapping combined with gestural interfaces, and real-time eye tracking within an augmented or virtual environment.
- Influence our day-to-day lives as practical applications or creative tools, or improve our relationship with each other and the world around us.
Submission Content Types
Installations
An installation is a stand-alone demonstration that can be unsupervised or supervised, and allows attendee interaction. Please keep in mind the length of time for attendees to interact with an installation. Ideally, interaction should be completed in 2-5 minutes, because VR Village will attract a large volume of attendees. Also consider that a supervised installation will require you to be on duty with your installation throughout the conference.
Demonstrations
A demonstration can be an interactive one-on-one experience, a group experience, or a presentation that features a few participants with multiple onlookers. For example, 3D scanning technology where a participant is scanned into an environment in front of an audience, with a presenter demonstrating a particular experience.
Performance
Ideal performances are extremely high-energy and dynamic, and involve interactive audience participation. Performances may take place one or more times during the conference, depending on their technical and physical requirements.
Submissions
Log in to the SIGGRAPH Information System, select "Begin a New Submission," and then select "create" for VR Village.
ALL contributors to the submission must have registered for an account at sis.siggraph.org to appear on the submission. Please follow through with your peers and ensure they have done this.
Preparing all materials beforehand will help you file a complete submission and avoid potential loss of data. Please have the following materials ready in accessible, proofed, ready-for-upload condition as you complete this submission for the deadline and jury review:
- Full names of primary content creators/presenters
- Primary creator contact information
- Title, summary, details of the submission
- How many attendees may use content concurrently (single vs. multiplayer)
- Running length (minutes)
- Basic lighting and sound requirements
- Final representative image (jpg, jpeg, png), with up to three additional images
- Abstract PDF -- suggested abstract templates are available here
- Download or mounting guide with installation and run instructions
- Video and/or app file (mp4, mov, apk, exe) for upload
Finally, if you are hosting file(s), please supply the link, login credentials, product key, or coupon information.
Non-native English speakers may use the English Review Service to help improve the text of submissions. Please note that this process takes time, so plan accordingly.
Educator’s Resources Submission option. Those submitting content to a SIGGRAPH conference have the option of donating materials of educational value to ACM SIGGRAPH online resources for the benefit of the education community. Learn more
For more information about uploading files for your submission, please see Uploading Files.
For additional submission information, please see Submissions FAQ.